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In this tutorial, I’ll show you how to quickly model a twisted fantasy pendant or amulet object, complete with holes for hanging on a necklace. This step-by-step project will demonstrate a combination of procedural, and standard polygon modeling techniques. You will learn by example, using extended primitives, modifiers, polygon modeling; creating holes in topology without booleans, and how to work with objects dynamically, within the modifier stack.
Check out this fantastic render by Bernd Haier! This is an excellent example of how this design can be used in a practical way.
https://youtu.be/jrtN0XhBJBo
Hope you have enjoyed this video. Please don’t forget to like and subscribe to my channel for many more! #3dsmax #3dtutorials
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Hi! What Renderer did u use..?! +HDRI?
Dear John, I love your tutorial but i need help! I’m an architecture student and I want to model a specific organic structure but I don’t know how. If you’re here, please reply
Excellent ! I´ve been modeling for years in 3ds max and what i´ve found in your tutorials is extremely helpful. Thanks a lot for your time sharing your expertise. I really appreciate it.
Thank you so much John, i learned a lot of tips in this tutorial that are very useful for me. Thanks for sharing your knoledge and experience. Greetings.
Great tutorial.
Very Pro, Thx 🙂
Thank You so much for the tutorial. Excelente tutorial.
I want to congratulate you for the excellent studies. I am modeling and studying one by one.
THANKS!
Gracias,
From Brazil, Rio de Janeiro
Joining the ones who mentioned that this render is insanely realistic! Congrats!
Has anyone ever told you that you sound like Nicholas Cage?
Great tutorial by the way. Possibly the best detailed tutorial I’ve ever seen on YouTube
I have learned a lot from you. Thank you very much.
beautiful object:) i folowed your steps and succeeded to make a similar one >< but i still couldnn't understand how you can choose the faces so fast?(like you do in 8:58~9:00) thank for your video.
Good Job !
hi john! thanks for the tutorial. i really like your custom UI.can you tell me how did you arrange that pls? thanks!
beautiful!
Oh my god that render!
I thought it was a picture! Really really nice job!
Where did you learn all these designs? They’re all so fascinating
strg. i for invert
nice tutorial
Very nice form!
please do this for blender!
YOU HAVE A VOICE JUST LIKE LIAM NEESON LOL
Adamın dibisin ya helal olsun.
good vid but you need to turn down the mic volume, ITS EARRAPE TO PEOPLE WITH HEADPHONES.
u-are-the-best
random question but when you was adding the holes how did you view it with no turbo smooths on
thanks for the tutorial , wonderful !
Awesome tutorial, thanks for posting 🙂
Hi, I am captured by your technique. in one of your comments, you mentioned the use of mathematics. would you please be kind enough to mention what part of mathemetics goes in design?
Regards.
Great tutorial – nice clean holes towards the end. Awesome technique. I looked at your videos, subcribed. Thanks!
Ever thought about a career in voice acting?
Nice, dude!!!
How do you select those polygons at once in 6:55
Were you drying ur clothes while doing this tutorial haha? Great tutorial btw
Superb. Amazing. Very clean modelling & amazing render. Looks very real. Thank You so much for the tutorial.
Can you please post a video for this realistic rendering as well?
Thanks Again!
nice design ! 🙂 thanks !!
amazing! thank you so much!
Bro you are insane!! Your render output is unbelievable, First i thought maybe this is just a picture of a real locket or something. you are AWESOOOOOOOOOOOOOOOOOOOOOOOME
wish i could model conventionally like this, i tend to spend hours modeling and tweaking to get a desired shape, yet you’ve just gone random object, delete some faces, connect, squish, done. or was you just messing about with hydra randomly to get something that looked cool, and just took note of the random work-flow
John, did you see the render someone did of this design? They credit you in the description.
https://youtu.be/jrtN0XhBJBo
El tutorial es bueno, pero tu voz mas parece una película de terror
amazing modeling technic ..very nice Nd clean…thanks for share..
what a beast! im learning 3ds so fast ! thanks a lot
Thanks for the great tutorials! How do you configure your toolbar so that all of the relevant functions appear together in the same box?
How many times do you often try to finally find the right way to model these complicated geometry. Or you can just see through it all as you look at the object for the first time :D. It’s a great tutor for me to learn and practice your modeling techniques but if you really give me a new object that crazy and tell me to model it, it’d be a hell of a challenge hehe. Thanks John!
amazing stuff 🙂
that’s what I call learning with fun..Thank you John!
wow so amazing tutirial i did it!!!!!! :-3 😀
at 2:24, how did you invert the selected polygons?
Hi John, I love the modeling techniques you’ve shown in your videos. I would like to watch more of them which makes me wonder when are you going to post a new video? I have made some good models following your videos. Great job teaching us all these techniques, my working speed has increased as well. Thank you for sharing these videos and I hope to see more soon.
3ds max organic on my Facebook page you welcome :
https://www.facebook.com/ALPHATEAM32/