3dsmax Tutorial – Wall of Rocks

3dsmax 2014, Multiscatter, Rock Generator Script, and V-Ray for rendering.

Rock Generator download link: http://www.scriptspot.com/3ds-max/scripts/rock-generator



Thx you for video , but i need Multiscatter if some one give me a link

tomcio malina says:

Bardzo przydatny tutorial! Pomógł mi bardzo

Jeffry Alonso says:

Multi-sactter please!!! where to download¡?

mohamed abdo says:

nice tutorial but can u slow it next time ^_^

ProGameDev101 says:

Can I use this method to bake a normal & displacement map to use for a game engine?

YOG says:

look like a lot of polygons

Henrique Hissa says:

Great Video! But 3 things, where did you find the V-Ray, where you found multiscatter, and how do you put the Turbo Smooth Option?

Malik shaan says:

Good Job Friend…

Fazer softi says:

holly shit , you know what you do!! amazing tips !!

Deval Baruah says:

Hi, how did you make you all vray material slot gray in color ?

All CG Tutorials says:

very helpful tutorial
For more info- http://www.allcgtutorials.com

Nadia Qayyum says:

How can i get Multiscatter for 3Dsmax 2018?

Marko Zeko says:

thank you!
this was useful!

Jason BOY says:


therond gabriel says:

how can i find a free way for multiscatter plug in ?

Sebastien Terrie says:

Actually why do you hide the basic shape of your wall, you could just apply a convenient (same as stone) material, so you would not have to care about holes and reduce your amount of proxy… eventually avoid the 80% interpenetration to make your stones look somewhat melted..

Ged Agnors says:

Thank you!!!!

Bassem Al-Makawy says:


glenn yarzagaray says:

awesome I will try it with itoo forest pack

oguzgvn says:

Thank you Bertrand 😉

Juan Hidalgo says:

u know why when i rendered i cand see any objects

CookieJHD says:

Nice video, Very Helpful 🙂

Dalton Costa says:

Quando for fazer um tutorial, não explique na pressa…

Mariehamn 360 says:

can i then export the rock wall as a 3d modle to game engines??

Ivan Cueto says:

too many mistakes here that made the scene very heavy

Battle Animations says:

Is there any solution with lower performance? My PC gonna die rendering this and I need an animation – not just a single frame

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