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hay i wont this hdri please
Thanks learned a lot…….watching this space for 2nd Part…..!!!!!!!
Not that I am complaining at all, but will you ever start audio recording and have sound in your videos? Again, I am totally fine with how you make your videos, they are all fantastic. just curious
you should speak & Explain what you are doing in your video so that we understand WHY you are doing it!!
good tutorial i watched all the only problem is no sound
Quick question: I have been modelling a medieval house in 3ds max to use in Unreal 4. I basicly made it out of different pieces (e.g. a wall piece, wall piece with door, wall piece with window etc.) This way i will be able to create an whole village without having to model each house seperatly. However when I do this, my textures do not align even though i am using a seamless texture and all my walls are of equal size. They also do not allign within Unreal 4 and even vertex snap doesn’t work properly for some reason. I made it so that I would Attach allll loose wall piece into 1 object, however within Unreal 4 it still reads it as seperate pieces (All wall pieces are clones if that matters). Any idea on how to solve this or do you know a better approach to game modelling?
I love your work. Any chance you could put some ‘final images’ up on a portfolio or at the end of the videos? I’d love to see them rendered out 😀
Your tutorials are really helpful! Thanks!
tutorial…. wouldnt call it this way… more like showcase.
So you’re the guy that uses the View Cube! 😉 Great video, subscribed!
Modelling? Nope. Just sack boxes
Daaamn just what i was looking for! Thaks a lot!
hey guys, can you show me ..
how to make some house design with modern minilais vintage style?
version is 3ds max 2016 ?
I have a question. When you use swift loop(somewhere in the middle of the video) it is a loop) but when I am trying to do it it lets me place only one edge instead of the whole loop of edges. Please help
Hi… Where is 2nd part of this video… ? Plzzz show me….
excellent too good , I do not see the of textures
Oh boy, I LOVE silent tutorials!
wow it’s cool
Thank you !! this video helped me a lot. 😀
Hello there. I am trying to model your house and I am at the beginning. There is something that doesnt quite make sense to me. Why are the first and second boxes roughly the same width yet they have very different measurements for their widths? The first box’s width measurement is 204.323 and the second box’s(the green one in front of the first one) width measurement is 410.096. Yet they appear to be the almost exactly same width as shown in the viewport. Why is this?
This is awesome dude! Keep it up!