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Get ready for a quick modeling tutorial where we will look at modeling screw in 3ds max. We will learn how to create continuos screw thread. Using helix as a guide and cut tool we will create detail screw.
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Nice video. Thanks a lot. But you’re doing and telling it a little fast that it’s really hard to keep up with.
http://www.scriptspot.com/3ds-max/scripts/nuts-and-bolts
You screwed up )))
thanks for a very helpful tutorial.and want more
Helix ccw must
you could just use sweep modifier dumbass
Great tutorial, but just a little criticism the screw you created looks basically like a drywall screw, so to make them more realistic you’ll want to add a but more gloss to them (they’re a little too matte black so to speak), and the top you created a common head (slotted) and it should be a Phillips head ( + ).
TX
also that fucking hand cutting moment
you are a fucking retard dude
Chaaaaotic.
The whole process is far easier but you really made it quite difficult to follow.
You should probably put a voiceover on a more precise video to obtain a decent tutorial.
Just small ask why u dont use the hilex and use it as boolen object after convert it to edit poly?
https://www.youtube.com/watch?v=zMIFDppUbKA more modeling tutorial, modeling lamp
When I insert the background I can move around it’s just stuck fro the whole background? I’ve done exactly what you have…
Very good, but I think there are some things can be done a little more efficient. Take this method, for example:
https://youtu.be/UlTbMvqUIRU
Good mesh form
Very nice tutorial….keep them coming. Many Thanks
hey bro I couldn’t find lock zoompan in view port configuration so I’m not able to move/zoom the picture inserted ..!! I’m using 3dsmax 2016 ..!!
Ur tutorials are just cool, very clear in that a beginner can also follow en understand. Ur the best man…Salute
indian modeling, so fucking pathetic
I am little understand in english but i thing it is great and i don’t know why you have so little viwer. I don’t know or i god write but i hope you understand 😀
screw modelling in 3ds max!
hehhe
heh
Learnt something new, nice tutorial
Just look at the fucking names in the comments its like half of india accidently decided to start learning cg.
Amazing, keep em coming.
TBH, it’s much easier to do in Fusion 360, or even take the one from library. Or you can at least use Sweep modifier on helix and then ProBoolean on cylinder.