Adobe Fuse CC Tutorial – Assemble a 3D Character (part 1) – Sean Frangella

In part 1 of the Adobe Fuse CC 2015 tutorial series, learn how to assemble characters, and work with the Fuse CC interface. With Fuse you can create custom 3D character models in the new Adobe Creative Cloud, then easily bring the 3D character models into Adobe Photoshop CC 2015 or Cinema 4D. Adobe Fuse also helps you to create, customize, and export 3D characters with rigged skeletons and integrate a library of motion capture data. When bringing the 3D models from Adobe Fuse into Adobe Photoshop for with in the Photoshop 3D interface, the 3D models are sent from Adobe Fuse to Adobe Photoshop using the new Adobe Libraries.

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Check out part 1 of the Adobe Fuse CC Tutorial series, assembling a 3D character: http://tinyurl.com/h6hs9l3

Check out part 2 of the Adobe Fuse CC Tutorial series, customizing & Modeling a character: http://tinyurl.com/hx9rpmy

Check out part 3 of the Adobe Fuse CC Tutorial series, adding & modifying clothing: http://tinyurl.com/jz8t5mx

Check out part 4 of the Adobe Fuse CC Tutorial series, editing & customizing textures & materials: http://tinyurl.com/jdb6cqe

This Adobe Fuse CC 2015 Tutorial also covers interface tips and tricks, as well as an overview of how to customize 3D character attributes, clothing, textures, and materials. Also learn about how the 3D characters are auto-rigged, in order to save time on 3D rigging. We’ll also cover using Motion Capture data in Photoshop to create a variety of animations.

In addition to integrating with Photoshop CC, Adobe Fuse can also easily send 3D Models to Cinema 4D, Maya, 3DS Max, and other full 3D programs. Learn about integrating Adobe Fuse with Cinema 4D at this tutorial:
https://www.youtube.com/watch?v=xlMaiKsJ7Ac&list=PLI6dwvxAr1-nfMzhrlINtNBund634s76P&index=2

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Comments

kingsufian07 says:

how that’s love and hip hop dude rite hahahaha

Alex Ward says:

Can you use a customized face, or do you have to use the face/heads given?

Mr Fox says:

Thank you for awesome and quick tutorials. I have few questions,
Can i use Fuse character for mobile games?
How many polygons are each characters?
Can we customize polygons counts (make low poly characters)?

Kayode Ajayi says:

how can one desingn kids with adobe fuse

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