Adobe Fuse To Mixamo To Unity

Hi Guys!
In This video, we will be covering on how to Create a Character in ADOBE FUSE CC and Animating it in MIXAMO, Then exporting it in Unity 2017.2 and then finally Giving It Behaviour in UNITY!

Hope You Enjoy The Video Guys!

The Links Are Below ———————————————————

Rocky Hills Environment —
https://www.assetstore.unity3d.com/en/#!/content/89939

Link To Brackey’s Video on how to get good graphics in unity —
https://www.youtube.com/watch?v=owZneI02YOU

Comments

Kshitiz Mishra says:

awesome video brother helped me alot. Simple and understandable

NMIEL360 says:

When I import fbx files into Unity (2017.2) they are pulled in as gray without the clothing that I added in Fuse. I can see the clothing in Fuse and Mixamo but just not Unity. Unity also does not give me that ‘NormalMap settings’ error box that you have in your tutorial at 6:00. Any suggestions you have for me to fix the probelm? Thanks.

John Andre Gulbrandsen says:

Thank you for this video bro!!!!

Grammar Cop says:

Zayada heavy pc to nahi na chahiye?

Fun Dot Org says:

minimum pc requirements??

 Write a comment

*

Do you like our videos?
Do you want to see more like that?

Please click below to support us on Facebook!