In this MAXON Cinema 4D motion graphic tutorial we are going to be taking a look at how to replicate this abstract mesh object. This utilizes a few techniques pulled from Jason Zigrino on Twitter, including Atom Array wireframe, Subdivision, Extrusion, and Smoothing deformers.
✖ Project Files – https://www.patreon.com/posts/24021060
✖ Twitter – https://twitter.com/MOBOXGRAPHICS
✖ Instagram – https://www.Instagram.com/MOBOXGRAPHICS
✖ Facebook – https://www.facebook.com/MOBOXGRAPHICS
✖ Discord – https://discord.gg/yNPBYY6
Mike Ridolfi ✖ @MikeInHD
Eli Prenten ✖ @Twistereli
Motion v2 Tool: http://www.mtmograph.com/motion/
✖ CPU – Intel i7 8700k @ 4.88GHz
✖ CPU Cooler – Corsair H100i v2
✖ Motherboard – ASUS TUF Z370-PRO
✖ GPU – Gigabyte GTX 1080
✖ RAM – 64GB G.Skill 3200 DDR4
✖ Storage – 3 x 1TB Samsung SSD
✖ Sound Card – ASUS Xonar DGX HD
Adobe After Effects 2019 (AE 2019) is a digital visual effects, motion graphics, and compositing application developed by Adobe Systems and used in the post-production process of filmmaking and television production. Among other things, After Effects can be used for keying, tracking, compositing, and animation. It also functions as a very basic non-linear editor, audio editor, and media transcoder.
CINEMA 4D R20 is a 3D modeling, animation, motion graphic and rendering application developed by MAXON Computer GmbH in Germany. It is capable of procedural and polygonal/subd modeling, animating, lighting, texturing, rendering, and common features found in 3D modeling applications.
#Cinema4D #Modeling #Tutorial #Abstract