today I wanted to show you how we can take photos and turn them into 3D scenes.
We will touch on some basic modelling techniques mixed with a bit of camera projection and end up with a 3D scene ready to start building up our animation.
This is a great way to introduce some seemingly complex visuals to your scene and give your photos a whole other dimension.
lets take a look at what I’m talking about in action then dive in and see how it comes together.
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Floating out only.= =
I feel confident I can learn a lot of wonderful things from this tutorial. Thor the god of thunder is teaching. 🙂 #peace
aye, keep up the cool vids dude <3
sean you are the top man
Duuuude thank you so much. More please
Hi! Good tutorial 🙂 Where can i find loop path cut? Thanks
Really nice work. Informative and interesting without waffling on a lot and wasting a bunch of time. Bravo sir! You now have a new subscriber.
oh man, your tutorials are TOP!
great work, really appreciate your time and effort with this 🙂
thanks
Lukas
Brilliance
Your tutorials are awesome. Thanks so much for sharing what your knowledge. I hit rewind often but you have taught me so much. Thanks again!
can we do camera projection on a video instead of an a single image ?
Great channel! i like how clear you are and make things simple. Can you please make also some render tutorials?
Hey I am Ur 1k subscriber
cool
thanks man this is good for quick archviz too
Great tut Sean. Might be nice to show the final render full screen at the end to finish.
Would you recommend this tut if I have Octane?
Ok I found it interesting but with that kind of result I would have done it much quicker with after-effects, same or better parallax result: green background behinds theses balls + camera movement. My point is : nice trick but too time consuming for the final result.
I subscribed anyway.
Nice work, only one thing i would change is adding some thickness to the doors.
cheers!
Really nice tutorial! I’d improve on it by positioning your background planes much farther behind, though. The flying spheres make it look “fake” because the distance is wrong, so they are really small compared to the window but huge compared to the doors. Keep up the great work (:
Extremely informative!
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