Intro to Bifrost Fluid Sim in Maya – Tutorial

This tutorial accompanies an article by Dave Scotland, in issue 72 of 3D Artist Magazine. It’s an introduction to the fantastic new fluid simulation system in Maya 2015, called Bifrost. Everything you need to know to get up and running with fluid simulations.


If you would like the projects to follow along with this tutorial, go to:


guy remote says:

are you recording with single channel audio?

CG VFXing says:

We will share on
Thank you!
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Lancelot Cadò says:

Hi!! I’m trying to make an specific shape with water, to create a logo, do you know if it’s possible?


Thank you! Great tutorial especially the scaling-explanations in the beginning. One additional question: You know, sometimes the liquid in the bottles are more voluminous than what the glasses could hold, so basically: how to stop the emitter from emitting at a certain point of time? Let’s say starting from Frame 75: all the meanwhile generated liquid shall start to cease; liquid in the glass should balance itself and become quiet …

umonox says:

really liked bifrost as i heard from it. till the moment i first tried it out. it is amazingly slow 🙁 i get way better results a lot faster with RealFlow for example. And i have a decent machine, core i7 4770k with 16 GB of RAM. too bad. really. i hoped that this will be the gamechanger you get for free with maya. but until its performance isnt massively tweaked i need to rely on third party :-/

Damián Bonadonna says:

The mono sound in the left ear only is driving me crazy!

Trio sukarna says:

why dont just change the gravity to 980 and density to 0,001 if your model modeled in cm

husbyhogan says:

Great Video !

Focvs says:

Great tutorial dude, only thing cache is pronounced the same as cash. Great job though, looked really good

Hemlock says:

Only having sound in left ear, makes it pretty much un-watchable

SiM says:

when i render current frame i dont see any particles or anything… can anyone help ?

hypermaniak says:

dear lord – plz just press F already to frame your selection!
nice video, btw.

Dean Chang says:

Awesome tutorial, thank you so much for this amazing detailed introduction of Bifrost 😀

Shaye Ryan says:

Thanks for the tutorial, great overview of Bifrost. I want to add to anybody watching this. When creating a cup like object like a wine glass, you need to set it as a shell and not a solid. This will mimic the natural characteristics of a glass and will allow penetration of the fluids into the glass.

Prince Thomas says:

why cant v just change settings from cm to m? wont it work?

Adam Morrow says:

I don’t seem to have bifrost in my version of Maya? is this a separate download?

Patrick Hoffman says:

Thanks for the tutorial! Extremely helpful!

Skek reD says:

Pleas add always vid in front of your vids that shows whats done – like the end result..

HBMHD says:

Holy crap, that’s the highest poly count I’ve seen for a bottle and a glass!

Sorry, couldn’t resist to point it out lol; thanks for the tutorial!

Yena Hwang says:

My left year!

Ja'Ninja'N says:

I am using Maya 2018 and I can’t see the green progress simulation bar. Does anyone know why this is? Is it not simulating properly if I don’t have this bar?

Şehram Elî says:

your voice is really annoying, great tut tho

Onsokumaru says:

Next time please record stereo sound

Michael Collier says:

Hey CG Swot! Great video!

It’s been a fantastic introduction to bifrost but I could use a little help with the rendering process. My problem is that when I put my scene into a batch render, my liquid doesn’t appear! It works in the simulator, and it’s there when I render single frames, but the second I try to batch render, all I get is an empty bowl. Is there a setting somewhere I need to change?

Any help you can provide would be really appreciated.

reem الشرشابى says:

How can i render it

Gavin Tai says:

One of the Best tutorial I’ve seen. Not like most other video that jumps right into the process , but instead you explain the theory very well and also you give bought time for user to interact with your tutorial. Keep on

James Wilkinson says:

Maya 2016 is the buggiest software Ive ever used, its terrible. 🙁 Thanks for the tute tho.

ZFever says:

This has been extremely helpful. Thanks for sharing your knowledge!

stever73 says:

Great tut, very well explained. My question is that wouldn’t it be easier to change the unit scale to meters in maya for a project involving Bifrost?

Snakebloke says:

Fantastic tutorial but the way you pronounce _cache_ vexes me lol

Nabil Majid says:

its possible Bifrost follow a path?

Nydo Horth says:

Really Good tut’, thank you. Although I have one tiny question, water doesn’t seem to accumulate when poured. The level stay the same, any idea?

one plus one is 21 says:

are you Australian?

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