A tutorial showing how to animate a booleans type operation without using booleans. This method can quickly be used to draw on geometry much like in architectural animations.
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does this work also in maya 2016?
I am so happy to see this until I find out it doesn’t work in my 2016 🙁
sadly this doesn’t work in maya 2018.
First of all, thank you for these tutorials Phil, they are incredible!I am having a hard time creating a manipulator for the new multi-cut tool in Maya 2016, and was wondering if you had any tips to create this same effect with the updated tool set? Thank you for your time, and I look forward to future videos!
:)… but its a new information .. !.. i select this tool only for adding some divisions. i never opend the option box till now. 😛
good job bro. !
can one of these cutting planes be applied to multiple objects?
wow amazing tut pal you are a savior for me thanks keep em coming
awesome! Thanks for sharing! I was about to ask how to “parent” the cut manipulator into a locator or some other object but then I remembered the connection editor and connected the position and scale of the cut input to a locator. This should be easier to grab and animate specially when scenes get big and complicated
Thank you so much! this has been so much help.
thanks
thank u… a’m gonna take a break from c4d… 🙂
“I can do everything C4D can do”——-very very nice,man !!!