In this Autodesk Maya nDynamics tutorial I will show you how you can deform metal in Maya using nCloth combined with a Uniform field. Using this technique will allow you to simulate a car crash.
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In this Autodesk Maya nDynamics tutorial I will show you how you can deform metal in Maya using nCloth combined with a Uniform field. Using this technique will allow you to simulate a car crash.
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Author: Mike Hermes
your tutorials are short , clean and to the point .. sUBSCRIBED !!!
hey i have a question.
i want to animate car by keyframe, and then after that i want it simulated by dynamic.
let say from frame 1 to 100 , i animated a car using key frame, and after frame 100 i want ncloth do its job.
is it possible, rather than using uniform field to make the car moving ?
awesome!
H mike, No clue if you’ll see this- but i’m having issues with my car crash sim- namely that the wheels and details on the model fly off as the car moves forward. How can I get them to stick until the car collides with the pole?
on a real wall, camera projected wall destruction
gracias………….:!!!!!!!!!!!!!!!!!!!!!
You have the best tutorials! Thank you!
nice car bro!
Thanks for great tutorials always I have learned so much from your tutorials I have a request though 🙂 can you make a tutorial of gun fire coming from a helicopter or plane, please ?
Thank you for this amazing tutorial .
i have a question:
is there is any way to don’t smooth some objects in the scene while rendering using Mentalray ??
Thank you again .
Awesome…. Thanks Mike!
Hi. I tried your tutorial and followed every step but my car keeps on falling down and not moving forward to the pole. What should I do?
I’d love to see this technique brought into unreal engine, just so I can see how it would work. Thanks for the video though! Keep up the great work!
Have you tried to that with DMM?
another great tutorial, thanks Mike its much appreciated.
How to simulate a Car Crash in Autodesk Maya
Do a tutorial on how to make a building fall please!
thanks a lot 🙂 when it comes to graphic design , animation etc..time is money!! and you saved lot of it !!! as i mentioned before for some other tutorial of yours, “No bullshit, just what’s necessary” !!!
can u do a tutorial on bullet hits damage on walls, small fractals and wall broken wall pieces
How might I import this into Unreal Engine?
Thank you for the informative video! I hope you are well 🙂
Hello MH, plese How to solve Global line Error Shatter Effects Tutorial
Hi,
it is cool!
Do you maybe have a hint for me how to achieve also smashing the Glas on the crushing car?
Thank you in advance.
Hi Mike, How can we save this, so that we can use it in AE?
Thx